Even now someone is selling S1 (here) and Cubase (here) which is a good price for both. Check KVR buy and sell forum where you can find so called 'used' Studio one or Cubase sometimes less than half of the original price. What I found that most FL Studio users have easy transition time with Studio one because S1 work flow is very logical. I also have Cubase 10.5 pro but I am more into Studio one now due to the workflow. They give some more discount when you add something to the cart. I bought Studio One for around $165 on black friday from jrrshop. I still have it's never ending demo installed which I use here and there. It only lacks in advanced midi functions but then it's thriving community has written many free scripts that mostly fill the gaps. Reaper's routing system is very intuitive. Studio One and Reaper with latter being cheap but a powerful Daw. Please help me forward, stay home and stay safe. So, any alternative to Cubase and if there is not, what version could be suitable for hobbyist selling something on stock music libraries? I've already used quite much money on libraries (and FL Studio also) and Cubase isn't cheap. I know very little about Cubase and its' versions. So what are your suggestions? I'm on PC and it basically seems that orchestral musicians use either Logic (out of my league because of PC) or Cubase. I'm quite aware that there are more suitable DAWs for this and it will take me time to learn out of FL Studio, but now it seems to be time for that. Well, it isn't quite good for orchestral stuff (because of patterns and alike, which make everything more or less repetitive by nature because the workflow pushes you towards of using patterns). There's a point to that: it is basically a track/pattern based software like I used to learn this hobby on Amiga. I've always used Fruityloops/FLStudio on PC. Now I'm more or less gearing towards orchestral/cinematic/even trailer stuff (even managed to sell something on audiojungle). I've done many kinds of music through the years. I've been on and off from music my whole life, but now that kids start to move out, income should be steady etc, I've done comeback to this very beloved hobby of mine. Yes you can count, it makes me like half a century old. Buyer's have the opportunity to browse offerings from amazingly talented people all over the world.I've been on and off with music since Soundtracker on Amiga 500. The Benefits: For sellers the benefit is obvious - we handle all the marketing and you make money doing what you're best at. AirGigs holds payment until the gig has been completed and then Sellers pay between 8-15% commission based on seniority, bonuses and promotions. The Finances: When a buyer purchases a gig, payment is made through PayPal. Buyers can leave reviews of gigs they have purchased. All communication and file exchange happens through the Airgigs system. They set the terms, provide representative audio samples and specify what materials (rough mixes, session files, formats, etc) that they require from buyers. The Process: On AirGigs, sellers post gigs for music production services that they can deliver online. And why do we think it's possible? "Virtual" collaboration is already happening all over the music world, and AirGigs is just a central platform where people can post gigs for their skills and talents. The Goal: To open up new possibilities for music production via online collaboration and a new income stream for sound designers, session musicians and audio engineers. The Concept: A marketplace & community of recording, mixing and mastering professionals working on projects from their own studios.
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